Amorphous Horror

Rare [U1]

Summon Horror

2/4.

If Amorphous Horror deals combat damage to a creature, put a -0/-1 counter on that creature and a +1/+0 counter on Amorphous Horror at the end of combat.
: Remove a +1/+0 counter from Amorphous Horror to put a +0/+1 counter on Amorphous Horror. Use this ability only during your upkeep.
: Remove a +0/+1 counter from Amorphous Horror to put a +1/+0 counter on Amorphous Horror. Use this ability only during your upkeep.

"Now, I support the Necromancer to the fullest extent, but the concept of being fed to one of his blobbies to increase their strength does not really please me."
--Rhad Gnarhaz, Ogre Warrior


Demonic Gift

Rare [U1]

Enchant Creature

Play only on a creature you control.
Enchanted creature has power 0 and toughness 1. If Demonic Gift leaves play, bury enchanted creature.
, pay 2 life, tap enchanted creature: Destroy target non-black, non-artifact creature.

For those willing to pay the price, the Lords of the Dark grant powerful gifts.


Ethereal Wraith

Rare [U1]

Summon Wraith

2/1. Flying.

Damage dealt to Ethereal Wraith by creatures is reduced to 0.

"My forces are unstoppable!"
--Neantir Canodin, the Necromancer


Hell's Gatekeeper

Rare [U1]

Enchantment

Pay 2 life: Regenerate target creature.

His compacts with netherworldly powers, although costly, greatly protected Canodin's creatures.


Land Devourer

Rare [U1]

Summon Land Devourer

3/6.

Land Devourer attacks each turn if possible.
Bury Land Devourer if there are no lands in play.
If Land Devourer attacks and is not blocked, bury target land and Land Devourer deals no damage

Ever so slowly the abysmal Land Devourer destroys a plane unfortunate enough to attract one. Only after nothing remains, the Devourer dies from its infernal hunger.


Memory Wrack

Rare [U1]

Enchantment

During your upkeep, pay or bury Memory Wrack.
Whenever target opponent draws a card, he or she takes the top card from his library and puts it into his or her graveyard.


Zombie Dragon

Rare [U1]

Summon Zombie

4/4. Flying.

"Not all of it smells. The wings are quite well-preserved. I'm quite skilled at animation now, you know."
--Narak Stonefist, apprentice wizard


Crypt Shadow

Uncommon [U2]

Summon Shadow

1/2.

Put a -1/-0 counter on any creature that receives combat damage from Crypt Shadow.
, : Put a -1/-0 counter on target creature that has previously received damage from Crypt Shadow. Use this ability only during your upkeep.

The Crypt Shadow is feared by almost all intelligent beings, for once it has injured you, it can drain your strength even from afar.


Giant Skeleton

Uncommon [U2]

Summon Skeleton

4/3.

: Regenerate.

"Even when my Ogre warriors fall in combat, they still continue to serve me."
--Neantir Canodin, the Necromancer


Insect Swarm

Uncommon [U2]

Summon Insects

0/2. Flying.

, : Insect Swarm deals 1 damage to each creature target player controls.

"My apprentice Narak has a natural affinity for insects of all kind."
--Neantir Canodin, the Necromancer


Soul Bond

Uncommon [U2]

Enchant Creature

Redirect to yourself all damage dealt to enchanted creature.

"Though he was foolish to fall into your rock trap, my dwarven student Narak is far too valuable to lose."
--Neantir Canodin, the Necromancer


Termite Horde

Uncommon [U2]

Summon Termites

0/1.

, : Destroy target forest.

"That will show those stinking treefolk"
--Narak Stonefist, apprentice wizard


Black Bolt of Death

Common [C3]

Sorcery

Destroy target creature.

"A black sphere of darkness shot out from the necromancer's finger, engulfing the great Khan."
--The Chronicles of Kargalyia, Book V


Giant Cockroach

Common [C3]

Summon Cockroach

2/1.

"Can I keep it, Lord Canodin?"
--Narak Stonefist, Apprentice Wizard


Guardian of the Swamps

Common [C3]

Enchant Creature

Enchanted creature can block creatures with swampwalk, as if they did not have this ability.
Draw a card at the beginning of the turn after Guardian of the Swamps comes into play.


Maggot Man

Common [C3]

Summon Maggot Man

2/1.

Cannot be blocked except by artifact creatures or walls.

"Take one peasant, and some maggots. Mix well."
--Narak Stonefist, Apprentice Wizard


Ritual of the Abyss

Common [C3]

Sorcery

Sacrifice a non-artifact creature: Gain an amount of life equal to that creature's power.

"I'm afraid, your usefulness has come to an end, Narak. But your spirit will continue to serve me, if that is any consolation."
--Neantir Canodin, the Necromancer


Shock

Common [C3]

Instant

Target creature gets -3/-0 until end of turn.

"You should have seen that unicorn jump!"
--Narak Stonefist, Apprentice Wizard


Tarantula

Common [C3]

Summon Spider

1/2.

If Tarantula deals combat damage to a non-artifact creature, put a -0/-1 counter on that creature at the end of combat. If Tarantula deals damage to a player, that player gets a poison counter. If that player ever has ten or more poison counters, he or she loses the game.

"Narak! Stop playing with those things and get back to work!"
--Neantir Canodin, the Necromancer


© 1997 by Stefan Radermacher .