Rare [U1]
Enchantment
Whenever a player taps a basic forest for mana, he or she may
add an additional
to his mana pool.
"In the Woods of Avrolia, we want for
nothing."
--Evelyn Brightglade
Rare [U1]
Enchant Creature
Enchanted creature gets +X/+X, where X is equal to the number of untapped forests in play on your side.
Rare [U1]
Summon Sloth
7/5. Trample. Rampage: 1.
Giant Sloth does not untap during your untap phase.
All creatures blocking or blocked by Giant Sloth gain first
strike until end of turn.
: Untap Giant
Sloth. Use this ability only during your upkeep.
The Giant Sloth is slow to anger and slow to strike. But once is has engaged in combat it can become a truly fearsome opponent.
Rare [U1]
Summon Legend
3/3. Forestwalk.
All green creatures get +1/+1.
"The most notable lord of the woods was Evelyn
Brightglade, who saved the Avrolian forests from certain
destruction."
--The Chronicles of Kargalyia, volume IV
Rare [U1]
Enchantment
Choose and discard a card from your hand: Take the bottom card from your graveyard and put it into your hand. Use this ability only during your upkeep.
"If we remember the past, we will understand the
future. Never forget the Magewar."
--Unknown
Rare [U1]
Enchant Land
Play only on a basic forest you control.
Tap enchanted land: Regenerate target creature.
"The forest protects those who protect it."
--Evelyn Brightglade, Lord of the Woods
Rare [U1]
Summon Wall
0/1.
:
Regenerate.
Always, the weeds came back. It was almost impossible to destroy them completely.
Uncommon [U2]
Instant
Sacrifice an untapped forest: Destroy target attacking creature.
Sometimes the very forests themselves can come crashing down upon an unwary traveler.
Uncommon [U2]
Summon Rhinoceros
4/3. Trample. First Strike.
Uncommon [U2]
Summon Rabbits
0/1.
,
, tap target
untapped Rabbit Bunch you control: put a Rabbit Bunch token into
play. Treat this token as identical to Rabbit Bunch.
"At least there was never a shortage of food in the
Avrolian Woods."
--Rhad Gnarhaz, Ogre Warrior
Uncommon [U2]
Summon Monster
0/1.
At the end of combat, bury all artifact creatures blocking or blocked by Rust Monster. Damage dealt to Rust Monster by artifact creatures is reduced to 0.
Uncommon [U2]
Summon Wall
0/2.
Can block creatures with flying.
Common [C3]
Summon Beetle
1/1.
: +1/+0
until end of turn; if more than
is spent in this way during one turn,
destroy Fire Beetle at end of turn.
Common [C3]
Summon Mantis
2/1. Forestwalk.
"Somebody stop it! It's eating all my
bugs!"
--Narak Stonefist, Apprentice Wizard
Common [C3]
Enchant Creature
Target creature can block creatures with forestwalk, as if
they did not have this ability.
Draw a card at the beginning of the upkeep of the turn after
Guardian of the Forests comes into play.
Common [C3]
Sorcery
Put a -X/+X counter on target creature, where X is equal to that creature's current power. That creature now counts as a wall.
"That statue looks very lifelike. But what is it doing
is a godsforsaken place like this?"
--Rhad Gnarhaz, Ogre Warrior
Common [C3]
Summon Dragonfly
1/1. Flying.
If Poison Dragonfly attacks and is not blocked, you may sacrifice it to give the player it attacked two poison counters. If you do so, it deals no combat damage this turn. If that player ever has ten or more poison counters, he or she loses the game.
"The Poison Dragonfly was Narak Stonefist's first
attempt to corrupt the Avrolian Woods."
--The Chronicles of Kargalyia, volume IV
Common [C3]
Summon Wall
0/1+*.
Wall of Trees has toughness equal to 1 plus the number of untapped forests in play on your side.
"Canodin's minions will never enter our
forests."
--Evelyn Brightglade, Woodland Lord