Cloud-Cuckoo-Land

Rare [U1]

Legendary Land

Comes into play tapped.
, : Tap target untapped creature. As long as Cloud-Cuckoo-Land remains in play, that creature does not untap during its controller's untap phase. X is equal to the creature's casting cost.

A dangerous fate for those idly wasting their time is getting lost in the mysterious Cloud-Cuckoo-Land.


Halls of the Dead

Rare [U1]

Legendary Land

Comes into play tapped.
: Place target creature that is going to your graveyard under Halls of the Dead.
, : Remove target creature from under Halls of the Dead and put it into your hand. X is equal to that creature's casting cost.

"Standing in their Hall / The Dead await his call."
--Of Canodin the Necromancer


Castle in the Clouds

Rare [U1]

Legendary Land

: Add to your mana pool.
: Target creature gains flying until end of turn.

"At the start of the Magewar, the Council of Mages met in their floating castle to vote upon neutrality or alliance with the Kargalyish. Later, the castle was used as a base from which to launch assaults upon the necromancer"
--The Chronicles of Kargalyia, Book II


Cemetery of the Undying

Rare [U1]

Legendary Land

: Add to your mana pool.
: Regenerate target creature. Put a -1/-0 counter on that creature.

"When the Kargalyish stuck their swords into me, I thought that I was doomed. But I woke up later in a strange cemetery, Changed."
--Rhad Gnarhaz, Ogre Warrior


River of Life

Rare [U1]

Legendary Land

: Add to your mana pool.
: Gain 1 life.

"Take a swim in it. I assure you that you'll feel ten yours younger."
--Evelyn Brightglade


Temple of Healing

Rare [U1]

Legendary Land

: Add to your mana pool.
: Prevent 1 damage to target creature.


Valley of Fire

Rare [U1]

Legendary Land

: Add to your mana pool.
: Deal 1 damage to target creature.

"The Mountain Mage was said to live in a sweltering furnace of a valley, where lava flows would erupt beneath his very feet."
--The Chronicles of Kargalyia, Book IV


Atoll

Uncommon [U2]

Land

: Add to your mana pool. Atoll deals 1 damage to you.
: Add to your mana pool. Atoll deals 1 damage to you.


Death Marsh

Uncommon [U2]

Land

: Add to your mana pool. Death Marsh deals 1 damage to you.
: Add to your mana pool. Death Marsh deals 1 damage to you.


Steppe

Uncommon [U2]

Land

: Add to your mana pool. Steppe deals 1 damage to you.
: Add to your mana pool. Steppe deals 1 damage to you.


Tropical Jungle

Uncommon [U2]

Land

: Add to your mana pool. Tropical Jungle deals 1 damage to you.
: Add to your mana pool. Tropical Jungle deals 1 damage to you.


Volcano Range

Uncommon [U2]

Land

: Add to your mana pool. Volcano Range deals 1 damage to you.
: Add to your mana pool. Volcano Range deals 1 damage to you.


Accursed Crypt

Common [C1]

Land

, : Target blocking black creature neither deals nor receives combat damage this turn.


Hidden Lake

Common [C1]

Land

, : Target blocking blue creature neither deals nor receives combat damage this turn.


Holy Sanctuary

Common [C1]

Land

, : Target blocking white creature neither deals nor receives combat damage this turn.


Secluded Cavern

Common [C1]

Land

, : Target blocking red creature neither deals nor receives combat damage this turn.


Sylvan Glade

Common [C1]

Land

, : Target blocking green creature neither deals nor receives combat damage this turn.


© 1997 by Stefan Radermacher .