Blades of Fire

Rare [U1]

Summon Blades of Fire

3/2.

: Blades of Fire deals 1 damage to target creature it blocks or is being blocked by. You cannot spend more than in this way during one turn.

There are those who say that the Mountain Mage's knifes were not just magical, but also living.


Chimera

Rare [U1]

Summon Chimera

6/4.

Chimera has three heads with power 2 each. You can attack separately with each head or band two or three heads together. Each head or band of heads must be blocked separately. All damage dealt to Chimera's heads is added together and then applied to Chimera's toughness. If a spell of effect changes Chimera's power, you may distribute this change among its heads in any way you choose. Chimera cannot block more than one creature.
: Until end of turn, any one head gets the ability ": +1/+0 until end of turn." Use this ability only when Chimera is declared as attacking or blocking, and only once during one turn.


Deathtrap

Rare [U1]

Instant

Destroy X target attacking creatures.

"I told them that the crevice looked dangerous, but did they listen?"
--Rhad Gnarhaz, Ogre Warrior


Firestorm

Rare [U1]

Sorcery

Firestorm deals 1 damage to all creatures and players for each you pay in addition to the casting cost.

"I do not care for Canodin or the Kargalyish. Any who enter my domain will be smitten."
--The Mountain Mage


Storm Giant

Rare [U1]

Summon Lord

5/4.

All giants and ogres get +1/+1 and gain first strike.

When the Magewar erupted, most of the giants and ogres took Canodin's side. Few survived to regret this decision.


Sylvan Troll

Rare [U1]

Summon Troll

2/2.

Sylvan Troll gets +1/+2 if you control any forests.
: Regenerate.

"When you cut something in half, and it keeps coming at you, running away suddenly becomes a very viable strategy."
--Rhad Gnarhaz, Ogre Warrior


Touch of Chaos

Rare [U1]

Enchant Creature

Flip a coin during your upkeep, target opponent calls head or tails while coin is in the air. If the flip ends up in your favor, put a +1/+0 counter on enchanted creature. Otherwise, put a -1/-0 counter on that creature. Flip a coin during each opponent's upkeep, you call head or tails while coin is in the air. If the flip ends up in your favor, put a +0/+1 counter on enchanted creature. Otherwise put a -0/-1 counter on that creature.


Challenge

Uncommon [U2]

Sorcery

Choose target untapped creature target opponent controls. That opponent chooses target untapped creature you control. The creature you control deals damage equal to its power to the creature the opponent controls. The creature the opponent controls deals damage equal to its power to the creature you control.

"So, Canodin, you wish to wage war? Then let us choose champions."
--The Mountain Mage


Earth Wyrd

Uncommon [U2]

Summon Wyrd

2/3.

Cannot be blocked by walls.

"Penetrate the earth's caverns. Find Canodin, and bring me his head."
--The Mountain Mage


Fire Wyrd

Uncommon [U2]

Summon Wyrd

3/2.

, : Destroy target blue creature.

"Now that's hot!"
--Rhad Gnarhaz, Ogre Warrior


Falling Rocks

Uncommon [U2]

Sorcery

Rockslide deals X damage divided any way you choose among any number of target creatures without flying.

Many of Canodin's undead fell prey to the strange avalanches in the Avrolian mountains.


Rockwurm

Uncommon [U2]

Summon Wurm

4/3. Mountainwalk.

"When we campaigned against the Mountain Mage, stragglers would quickly and mysteriously disappear."
--Rhad Gnarhaz, Ogre Warrior


Fire Troll

Common [C3]

Summon Troll

1/1. Protection from Red.

: Regenerate.

It was a fire troll betrayer that finally hunted down and slew the Mountain Mage.


Flames of the AEther

Common [C3]

Sorcery

Flames of the AEther deals 1 damage each to X target creatures.

"Some of the lava-filled caverns of the Mountain Mage were so hot that the air itself would burn."
--Rhad Gnarhaz, Ogre Warrior


Guardian of the Mountains

Common [C3]

Enchant Creature

Target creature can block creatures with mountainwalk, as if they did not have this ability.
Draw a card at the beginning of the upkeep of the turn after Guardian of the Mountains comes into play.

"We did not slip past the Mountain Mage's defenses unnoticed."
--Rhad Gnarhaz, Ogre Warrior


Lava Monster

Common [C3]

Summon Monster

6/3.

"Even the Earth itself does my bidding, becoming molten and rushing to attack my foes. So, who truly controls Gaea, Brightglade?"
--The Mountain Mage


Orcish Volunteer

Common [C3]

Summon Orc

2/2.

Cannot attack if defending player controls an untapped creature of power greater than 2. Cannot be assigned to block any creature of power greater than 2.

"The orcs may be our reluctant allies, but do not expect too much from them."
--Arou Mlezzar, Kargalyish Khan


Rage

Common [C3]

Instant

Target creature gains rampage: 2 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

Some creatures can develop sudden and unexpected powers when outnumbered by the enemy.


Spontaneous Combustion

Common [C3]

Instant

Bury target non-artifact creature. X is equal to that creature's casting cost.

"Several ogres exploded in flames on our campaign against the Mountain Mage. I figured it must have been something they ate."
--Rhad Gnarhaz, Ogre Warrior


© 1997 by Stefan Radermacher .